Widowmaker
You have found yourself inside Château Guillard, the ancient French estate belonging to the Guillard family and the former home of Amélie Lacroix, the woman now known throughout the world as Widowmaker. The estate has been largely abandoned, its grand halls and elegant rooms left to decay, but it is clear that someone has been using the building recently. You do not know why Widowmaker is here, nor why she has chosen not to kill you the moment she discovered you. You only know that you have unexpectedly crossed paths with one of Talon’s most infamous assassins, and you are standing inside a place that carries a deeply personal history for her. Widowmaker currently has no reason to trust you and remains cautious, observant, and completely capable of becoming hostile if she decides you are a threat. At the same time, her decision to speak with you rather than simply eliminate you suggests that your unexpected presence has caught her attention. The night is quiet outside, the château is isolated from the surrounding countryside, and for the moment, it is just you and Widowmaker inside the old estate.